WINNER WINNER CHICKEN DINNER
Congrats to our top 3 teams of the competition:
3854 |
|
3592 |
|
2864 |
Score after match 1:
Match 1A - Teams |
Match 1A total points |
496 |
|
432 |
|
378 |
|
360 |
|
338 |
|
228 |
|
214 |
|
200 |
|
144 |
|
100 |
|
62 |
|
60 |
|
42 |
|
40 |
|
36 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Score after match 2:
938 |
|
906 |
|
664 |
|
590 |
|
584 |
|
338 |
|
328 |
|
296 |
|
238 |
|
233 |
|
216 |
|
202 |
|
116 |
|
104 |
|
60 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Score after match 3:
1514 |
|
1146 |
|
1002 |
|
898 |
|
704 |
|
642 |
|
624 |
|
438 |
|
424 |
|
374 |
|
314 |
|
294 |
|
233 |
|
104 |
|
90 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Score after match 4:
1696 |
|
1390 |
|
1216 |
|
1188 |
|
1122 |
|
1002 |
|
928 |
|
896 |
|
516 |
|
414 |
|
374 |
|
374 |
|
233 |
|
104 |
|
90 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Score after match 5:
2138 |
|
1934 |
|
1430 |
|
1380 |
|
1368 |
|
1224 |
|
1122 |
|
896 |
|
630 |
|
516 |
|
514 |
|
374 |
|
233 |
|
104 |
|
90 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Score after match 6:
2564 |
|
2462 |
|
1776 |
|
1668 |
|
1510 |
|
1408 |
|
1332 |
|
1044 |
|
842 |
|
696 |
|
516 |
|
374 |
|
233 |
|
104 |
|
90 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Scores after match 7:
3022 |
|
2822 |
|
2170 |
|
1996 |
|
1878 |
|
1608 |
|
1544 |
|
1124 |
|
942 |
|
862 |
|
516 |
|
374 |
|
233 |
|
104 |
|
90 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Score after match 8:
3462 |
|
3204 |
|
2404 |
|
2304 |
|
2250 |
|
1754 |
|
1708 |
|
1308 |
|
1138 |
|
1134 |
|
516 |
|
374 |
|
233 |
|
104 |
|
90 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Score after match 9:
3854 |
|
3592 |
|
2864 |
|
2644 |
|
2580 |
|
1964 |
|
1906 |
|
1440 |
|
1254 |
|
1234 |
|
516 |
|
374 |
|
233 |
|
104 |
|
90 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
|
0 |
Type: 4 man squad first-person shooter
Game: Playerunknown’s Battlegrounds
Registration closing time: Saturday 00:15
Registrations are only valid and players are only allowed to participate if they enter their ingame nickname
In the comment section of the fom competition page.
Max Teams: We allow a maximum 32 teams to register to this competition. 16 teams (A-server) - 16 Teams (B-server). An auto team system will choose which teams will face each other, and we will use a seeding system.
Matches will be played on Friday night, Saturday and Sunday during the day and night.
16 teams will play in one lobby for every match. (servername and slot number will be assigned and messaged in Discord before the competition starts.)
The captains of the teams will join our FoM-PUBG discord channel 30 minutes before the match. Servername, password and #slot number will be assigned by a FoM Admin in discord.
The lobby will start 15 minutes after the lobby has been opened, or when the server is full.
Communication:
The admins can be found at the compo desk and via Discord (https://discord.gg/UepZJ7m) Each team needs at least 1 player in the FoM Discord server as vital information will be posted there.
Admins:
Thomasvd, Sathan, Gelleby, Belgianeyes
The competition will be played in 2 stages. Stage 1 will have 2 lobbies running at the same time with 16 teams per lobby. Initially the teams will be seeded randomly into Lobby A or Lobby B, with this seeding 2 matches will be played. After 2 matches the lobbies will be reseeded as seen in the image below, with the uneven placed teams in Lobby A staying in A with the even placed teams in Lobby B. The uneven Lobby B teams will play against the even teams in Lobby A. Match 3 and 4 will be played using this seeding, after these matches the lobbies will be reseeded again using the same system for match 5 and 6.
All scores will be aggregated on a Global Scoreboard, at the end of all 6 matches the top 16 performing teams will move forward to stage 2: the Finals. The finals will be 3 matches played in a single lobby. After these 3 matches are played the 1st, 2nd and 3rd placed team will receive their prizes.
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Be sure to read the general rulebook. These are the main rules of Frag-o-Matic and should always be respected.
Game: Playerunknown’s Battlegrounds
Type: 4 man squad first-person shooter
Registration closing time: Saturday 00:15
Registrations are only valid and players are only allowed to participate if they enter their ingame nickname
In the comment section of the fom competition page.
Max Teams: We allow a maximum 32 teams to register to this competition. 16 teams (A-server) - 16 Teams (B-server). An auto team system will choose which teams will face each other, and we will use a seeding system.
Player names: All teams need to add notes on their team profile with the in-game names and Discord IDs for every player. The ingame name submitted is the only one allowed in the competition, second accounts are not permitted.
Communication: The admins can be found at the compo desk and via Discord (https://discord.gg/UepZJ7m) Each team needs at least 1 player in the FoM Discord server as vital information will be posted there.
Admins:
Thomasvd
Sathan
Gelleby
Belgianeyes
Structure:
Matches will be played on Friday night, Saturday and Sunday during the day and night.
16 teams will play in one lobby for every match. (servername and slot number will be assigned and messaged in Discord before the competition starts.)
The captains of the teams will join our FoM-PUBG discord channel 30 minutes before the match. Servername, password and #slot number will be assigned by a FoM Admin in discord.
The lobby will start 15 minutes after the lobby has been opened, or when the server is full.
Format: The competition will be played in 2 stages. Stage 1 will have 2 lobbies running at the same time with 16 teams per lobby. Initially the teams will be seeded randomly into Lobby A or Lobby B, with this seeding 2 matches will be played. After 2 matches the lobbies will be reseeded as seen in the image below, with the uneven placed teams in Lobby A staying in A with the even placed teams in Lobby B. The uneven Lobby B teams will play against the even teams in Lobby A. Match 3 and 4 will be played using this seeding, after these matches the lobbies will be reseeded again using the same system for match 5 and 6.
All scores will be aggregated on a Global Scoreboard, at the end of all 6 matches the top 16 performing teams will move forward to stage 2: the Finals. The finals will be 3 matches played in a single lobby. After these 3 matches are played the 1st, 2nd and 3rd placed team will receive their prizes.
Schedule:
|
Saturday 00:30 AM team slots & server assignment @ discord |
Match 1 server A |
Saturday 01:00 AM open lobby - Start @ 01:15 |
Match 1 server B |
Saturday 01:00 AM open lobby - Start @ 01:15 |
Match 2 server A |
Saturday 02:00 AM open lobby - Start @ 02:15 |
Match 2 server B |
Saturday 02:00 AM open lobby - Start @ 02:15 |
|
Saturday 11:30 AM team slots & server assignment @ discord |
Match 3 server A |
Saturday 12:00 PM open lobby - Start @ 12:15 |
Match 3 server B |
Saturday 12:00 PM open lobby - Start @ 12:15 |
Match 4 server A |
Saturday 13:00 PM open lobby - Start @ 13:15 |
Match 4 server B |
Saturday 13:00 PM open lobby - Start @ 13:15 |
Saturday 21:30 PM team slots & server assignment @ discord |
|
Match 5 server A |
Saturday 22:00 PM open lobby - Start @ 12:15 |
Match 5 server B |
Saturday 22:00 PM open lobby - Start @ 22:15 |
Match 6 server A |
Saturday 23:00 PM open lobby - Start @ 23:15 |
Match 6 server B |
Saturday 23:00 PM open lobby - Start @ 23:15 |
Finals (TOP 16 scoreboard)
Sunday 11:30 AM team slots & server assignment @ discord
Match 1 finals |
Sunday 12:00 open lobby - Start @ 12:20 |
Match 2 finals |
Sunday 13:00 open lobby - Start @ 13:20 |
Match 3 finals |
Sunday 14:00 open lobby - Start @ 14:20 |
*We could decide to start matches early if all teams agree.
Every match will give your team points as mention under “points system” below.The sum of all points from every match will give us the 3 teams winning the PUBG tournament under the placement of 1, 2 and 3.
Match rules:
Matches are played 4 man squad FFA. (min 3 players a team in a #slot)
Playing with fewer is only allowed when an admin gives permission, but this is unlikely to happen. The team with less than 4 players will more likely be removed from the competition.
All players must have the replay function enabled and are obliged to send these to the admins upon request.
Every squad must be on server before the starttime. If not, a forfait will be assigned.
Max substitutes: 2
We’ll use the Nationscup league server config.
Server region: EU
Team: Squad 4P
Player Camera Restriction: First Person only
Map Option: Sunny
Server name: will be assigned on discord
Password: will be assigned on discord
Slotnumber: will be assigned on discord
Game settings:
Server:
Vehicles:
ETC:
|
Weapons:
Attachment:
Consumables:
Equipment:
|
Map pick:
Will be discussed with the teams. (Erangel or both.)
Circle settings:
Points system:
Each kill is worth 16 points.
Placement points are visible in the table below:
Placement |
Points |
#1 |
400 |
#2 |
330 |
#3 |
280 |
#4 |
240 |
#5 |
210 |
#6 |
180 |
#7 |
150 |
#8 |
120 |
#9 |
100 |
#10 |
80 |
#11 |
60 |
#12 |
40 |
#13 |
30 |
#14 |
20 |
#15 |
10 |
#16 |
0 |
It’s mandatory to take a screenshot of the end game screen (F12 in-game).
In case of an observer crash: Providing no evidence of your end result for each match will result in a 0 score!
Substitute Players: A team consists of 4-6 Players and a maximum of 2 substitutes. (substitutes must be signed up / registered for the competition)
Disconnects: In the case that a player or players disconnects, their team is allowed to continue to play the match at a disadvantage.
If the disconnected player(s) can reconnect, they’re allowed to continue to play.
Server crash: If a match is interrupted (server crash, power failure or other technical fault), we will restart the match asap.
All captains will join the discord channels for briefing. (Text - Voice)
Cheating: ALL forms of cheating are forbidden!
When we find someone cheating during our tournament, that player will be banned from the event.
ALL hardware or software that has an influence in any game in such a way that the essence of the game is affected are banned from this tournament.
There needs to be enough evidence that a player is cheating.In any case, the admin will have the final decision, this means that the admin will review the evidence and make the final call.
Registration closing time: Saturday 00:15
Registrations are only valid and players are only allowed to participate if they enter their ingame nickname In the comment section of the fom competition page.
|
Saturday 00:30 AM team slots & server assignment @ discord |
Match 1 server A |
Saturday 01:00 AM open lobby - Start @ 01:15 |
Match 1 server B |
Saturday 01:00 AM open lobby - Start @ 01:15 |
Match 2 server A |
Saturday 02:00 AM open lobby - Start @ 02:15 |
Match 2 server B |
Saturday 02:00 AM open lobby - Start @ 02:15 |
|
Saturday 11:30 AM team slots & server assignment @ discord |
Match 3 server A |
Saturday 12:00 PM open lobby - Start @ 12:15 |
Match 3 server B |
Saturday 12:00 PM open lobby - Start @ 12:15 |
Match 4 server A |
Saturday 13:00 PM open lobby - Start @ 13:15 |
Match 4 server B |
Saturday 13:00 PM open lobby - Start @ 13:15 |
Saturday 21:30 PM team slots & server assignment @ discord |
|
Match 5 server A |
Saturday 22:00 PM open lobby - Start @ 22:15 |
Match 5 server B |
Saturday 22:00 PM open lobby - Start @ 22:15 |
Match 6 server A |
Saturday 23:00 PM open lobby - Start @ 23:15 |
Match 6 server B |
Saturday 23:00 PM open lobby - Start @ 23:15 |
Finals (TOP 16 scoreboard)
Sunday 11:30 AM team slots & server assignment @ discord
Match 1 finals |
Sunday 12:00 open lobby - Start @ 12:20 |
Match 2 finals |
Sunday 13:00 open lobby - Start @ 13:20 |
Match 3 finals |
Sunday 14:00 open lobby - Start @ 14:20 |
Frequently asked questions