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Frag-o-Matic 25.0

winter
EDITION

Date

16/02 - 18/02

Participants

666/1000

Dragon War CoD4 5v5 (5 vs. 5)

News

Start: Saturday 16h

If you have any questions or complaints you can always contact the CoD4 admin 1ntroduc3 or any other crewmember of FoM. Contact details are below.

  • 1ntroduc3@fom.be

  • pauluzz@fom.be

  • compos@fom.be

Xfire: 1ntroduc3 / Trackbase

Steam:1ntroduc3 / Trackbase

 

Schedule will be announced at a later time.

Servers ( may be used for PCW)

connect 172.16.5.140:28960; password war1
connect 172.16.5.141:28960; password war2
connect 172.16.5.142:28960; password war3
connect 172.16.5.143:28960; password war4

 

Rcon wachtwoorden zijn: rcon1/rcon2/rcon3/rcon4

Use promod_mode match_mr12_pb and match_mr12_knife_pb

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Battalion 1944 together with Kayzr

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<< previous next >>
  1. 5 x Dragon War Thor Muis + Dragon War Silvio keyboard + Botkamp

  2. 5 x Botkamp

  3. 5 x Be Quiet! Shadow Wings PWM 120

1. Rulebook

The CoD4 compo will be played on the game version 1.7 and the official promod version 2.20 will be used (Dowload : https://codpromod.com/download/eu )

 

MAINRULE: Admin decisions are FINAL!

 

1.1 Maplist

Maps

The following maps may be played

- mp_backlot

- mp_crash

- mp_crossfire

- mp_citystreets (district)

- mp_strike

1.2 Servers

  • You may set up your own server if it is equipped with the official promod 2.20 and the standard settings that are given by cybergamer.

  • The FoM crew will have servers set up, rcon passwords can be acquired from the admin (1ntroduc3).

1.3 Rules

1.3.1 Cheat/hacks/Config

Any cheats/hacks are not allowed. If we suspect you of cheating your whole team will be disqualified from the compo.

Scripts/binds are not allowed, except:

  • Namebinds

  • Demoscripts

  • Screenshotscripts (pb_plist only)

  • Servercontrol-Scripts

  • Weapon/-menu/-select-Scripts (includes all grenades)

  • Saybinds

  • Filmtweaks (automatically enabled in the new promod)

  • Scoreboard team rename - Scoreboard colour and size changes

  • Volume binds/toggles

  • Thirdperson binds

  • Toggle FPS (range is 60 <-> 250 FPS)

  • vstr binds (if these don't provide any advantage)

  • Skins are not allowed.

  • You may have custom configs as long as they don’t give you an unfair advantage over your oponents.

1.3.2 General rules in the match

  • The Schedule must be followed

  • Replacements may only be done during a time-out.

  • Each team may call in one time-out per side. So max 2 in a map.

  • Participants may only be in one team, switching between teams is not allowed.

  • Line-ups may be changed as long as none of the players are in two teams. You must let the admin know. The admin may always refuse the change. .

  • You must be available to play during the scheduled play times.

  • The team captain must contact the other team and arrange the match during the scheduled playtime. If the other team can’t play for some reason then you have to inform the admin and a noshow will be addressed.

  • Make sure your opponents cannot screenwatch. You may always ask the crew for a panel to place in between you and your opponents. Asking friends to stand behind you is also a good way to keep your opponents from looking at your screens. Don’t complain about this afterwards.

  • Bounce / Boosting / Bugs are not allowed! If done so you lose the round to your opponent.

  • If a match is interrupted by power cut or other problems then the match will continue after the problem has been resolved.

  • You must record every match, if this is not the case than your team will lose by forfeit.(If you didn’t record the first 3 rounds you won’t lose by forfeit)

  • On each map and each side you must make a screenshot of the score and this screenshot has to be kept during the whole event.

  • When switching sides you have a 5 min break and when switching map a 10 min break.

  • People may only come killspec if both teams agree to it.

  • If you must start playing and you only have 4 players in the servers then your fifth may join at any time .( if you are with less than 4 = noshow)

  • Respect your opponents at all time, when misbehaving you will be disqualified.

  • The team captains are responsible to inform the cod4 admin of the scores.

1.3.3 Conflicts

See general competition rules.

Again, Make sure your opponents cannot screenwatch. You may always ask the crew for a panel to place in between you and your opponents. Asking friends to stand behind you is also a good way to keep your opponents from looking at your screens. Don’t complain about this afterwards.

2. The tournament

There will also be a deadline for every match.

2.1 Group Stage

During group stage the matches will be played on one map (BO1) that will be decided by the admin.

 

You will play a knife round first, the winner of this knife round may decide what side to play first. (Shooting/nading/smoking = lose kniferound)

 

The first to get 13 rounds wins the match and achieves 3 points.

In case of a draw, both teams will achieve 1 point.

If you lose you won’t gain any points.

 

If there is a draw at the end of the group stage we will take the win/lose ratio of rounds into account. So always play your matches until the end, if you don’t, it might eventually make you lose the compo. When a team leaves a game, then the rest of the rounds will be awarded to the other team.

 

Based on the number of teams that signed up we will decide how many teams that can go to the upper brackets. This will be announced on the FoM website or at IRC during the event itself.

2.2 Upper/lower bracket

The upper/lower bracket system is going to be played on 3 maps (BO3).

 

E.g.: Knife round -> Loser picks map -> Winner picks map -> Loser bans map -> Winner bans map -> Remaining map is 3rd map

 

The first to get 2 maps wins the match and can go on to the next round of the bracket system.

  • In case of a draw you will play overtime (promod_mode match_mr3) until one of the two teams has 4 rounds. On overtime you will start at the sides you also started the map on.

  • If you lose you will be placed in the lower brackets. Losing in the lower bracket will unfortunately place you out of the tournament.

2.3 The finals

The matches of the Lower- and Upper bracket finals and the consulation final will be played on 3 maps (BO3). The goal is to win 2 maps. The maps will be chosen as in the example.

 

E.g.: coin toss -> Loser picks map -> Winner picks map -> Loser bans map -> Winner bans map -> Remaining map is 3rd map

 

Upper bracket finals will be played by the 2 teams that have gotten the furthest in the upper bracket.

The winner of this match will be placed to the Grand Final and gets a 1-0 advantage (Map).

The loser of this match will be placed to the Consolation Final

 

Lower bracket finals will be played by the two teams that have gotten the furthest into the lower brackets.

 

The winner of this match will be placed to the Consolation Final

The loser of this match will be 4th

 

Consolation final will be played by the loser of the UB final and the winner of the LB final.

The winner of this match will be placed to the Grand Final.

The loser of this match will be 3rd

 

In the Grand Final has the winner of the UB-final 1 map advantage. The winner of the Consolation final can choose the 1st map. The 2nd map will be chosen by the other team.

 

Grand Final will be played by the winner of the UB-final and the winner of the consolation final.

The winner of this match will be 1st.

The loser of this match will be 2nd

 

3. CoD4 Admin

COD4 MAIN ADMIN

Name: Mart Heijnen

Nickname: 1ntroduc3

Nationality: The Netherlands

COD4 SUB ADMIN

Name: Paul van der Knaap

Nickname: Pauluzz

Nationality: The Netherlands

 

4. Contact

If you have any questions or complaints you can always contact the CoD4 admin 1ntroduc3 or any other crewmember of FoM. Contact details are below.

  • 1ntroduc3@fom.be

  • pauluzz@fom.be

  • compos@fom.be

Xfire: 1ntroduc3 / Trackbase

Steam:1ntroduc3 / Trackbase