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Frag-o-Matic 25.0

winter
EDITION

Date

16/02 - 18/02

Participants

666/1000

NORMAL - AoE2 (1 vs. 1)

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FoM 19.1 MSRP prizes announcement

FoM 19.1 MSRP prizes announcement

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FoM 19.1 Grand Compo Cash Prizes

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Do not forget to sign up for the compos you want to participate in!   The registrations for the Grand Compos will close around 22h00!   You can sign up for the ...

FoM 19.1 MSRP prizes announcement

Just like every other edition there are also a lot of MSRP prizes to win apart from the cash prizes for the Grand Compos. With each compo you participate in, you have a ...

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Poules

Best 2 teams of each poule will progress to the next round.

w: wars won | l: wars lost | d: draw wars | rw: rounds won | rl: rounds lost

Poule A

Team A Team B Score
T3ln3t VS oldtimer 1 - 0 02/09 12:00
T3ln3t VS Firelin 1 - 0 02/09 14:00
oldtimer VS Firelin 1 - 0 02/09 16:00
Standings W D L RW RL
1. T3ln3t 2 0 0 2 0
2. oldtimer 1 0 1 1 1
3. Firelin 0 0 2 0 2

Poule B

Team A Team B Score
Nigler VS sypho 0 - 1 02/09 12:00
Nigler VS feestjebouwen 1 - 0 02/09 14:00
sypho VS feestjebouwen 1 - 0 02/09 16:00
Standings W D L RW RL
1. sypho 2 0 0 2 0
2. Nigler 1 0 1 1 1
3. feestjebouwen 0 0 2 0 2


First Place 

 

  • 1x Sharkoon SGK60 BOX RED Keyboard 

 

Second Place

 

  • 1x Razer Naga X Gaming Mouse

 

Third Place

 

  • 1x Sharkoon Skiller SGM1 Gaming Mouse

1. General Rules

See → http://www.fom.be/contents/view/general-competition-rules

2. Competition Rules

  • If there is a discussion between both players regarding the tournament, you both will have to come to the compo desk and explain the problem to the dedicated admins. They will decide what to do.

2.1 Compo overview

Title: AoE2 (1 vs. 1)

Game Version: Age of Empires II: Definitive Edition (Dynasties of India)

Size: Fun

Max Players: 64

Game type: 1v1

Compo Structure: Group phase into Single Elimination Brackets

2.2 Sign in

  • Participants must own a copy of Age of Empires II: Definitive Edition, and it is recommended to own all currently released expansions.

  • Players have to register their discord username + identifier when they sign up for the AoE2 competition.

  • All players must join the AoE2 channel in the FoM Discord server. Most of the communication between the admins and the players will happen there. In case of issues joining this group, contact an admin in-game.

  • When checking in, don’t forget to give your seat number, this will help you find your opponent or your opponent finding you in case of an AFK.

Submitting results

  • Scores will be admitted through the Frag-o-Matic website (www.fom.be). If an admin is available scores can be submitted through them as well.

 

2.3 Compo Rules

 

Lobby Settings:

Data Mod: Definitive Set

Game: Random Map

Location: (depending on the map)

Size: Tiny (2 players)

Difficulty: Standard

Resources: Standard

Population: 200

Game Speed: Normal

Reveal Map: Normal

Starting Age: Standard

Ending Age: Standard

Treaty: None

 

Victory Condition: Conquest

Lock Teams: [X] Yes

Team Together: [X] Yes

Team Positions: [ ] No

Shared Exploration: [ ] No

 

Lock Speed: [X] Yes

Allow Cheats: [ ] No

Turbo Mode: [ ] No

Full Tech Tree: [ ] No

Empire Wars Mode: [ ] No

Sudden Death Mode: [ ] No

Regicide Mode: [ ] No

Record Game: [X] Yes

 

Starting map: Unless both players agree on a map, the first game is always played on Graveyards, followed by loser’s pick.

Civ pick: Players are free to pick a civilization of their own choice.

 

Before the match

  • Players must be online and available at the designated times of their match. A 15 minute grace period applies.

  • All players must show initiative to contact their opponent. If your opponent is not responding in-game, the seatmap must be used to physically contact your opponent. In case of an AFK, the admin must be notified.

 

During the match

  • No unapproved programs may be running during any matches. Acceptable programs may be determined by an admin, but generally include: music, hardware monitoring, antivirus.

  • Players may not communicate with anyone during their game besides their opponent and admins.

  • All forms of laming are allowed.

  • Pauses for issues not related to either connection or hardware are not allowed. Pausing the game without a valid reason will result in a warning.

  • Players are allowed to chat in a tournament game. They’ll have to do this in a proper way and do it with good sportsmanship. Inappropriate chatter will result in a warning.

  • Use of game bugs is not allowed. In case a bug is used, intentionally or not, the administration will decide whether a game should carry on or be restarted, replayed or forfeited.


 

Restarts

  • An administrative restart can be called by the players within 2:00 minute of in game time in the following cases:

- if a starting unit doesn’t have a path to the TC;

- if a starting resource did not spawn;

- if a starting resource is not properly accessible

 

  • In case of gold, stone and berries, if less than 5 sides of the entire pile are directly accessible, or if no drop off point can be built next to it;

 

  • In case of wild animals and herdables, if they don’t have a path to the TC. If the other player doesn't agree with the call, the game files should be sent to an

administrator. If the restart was abusive, and the player calling the restart won the game eventually, decisions will be made by administrators to the best of their ability.


 

After the match

  • Both players must submit and confirm the result of a match. This can be done on the website or through an admin.

  • Each replay needs to be named correctly in the following format: [name player 1] vs [name player 2] - [stage name, like WB RO1] - [round number]. This way, the admins can organize them in an easier manner in case the admins need to take a look at them.


 

Cheating

  • Any form of cheating will not be tolerated. If an admin determines a player is cheating they will be immediately disqualified and removed from the tournament and may be restricted from participating in future events.

  • Seeing your opponent's monitor is also considered cheating.

  • Collusion and Match Fixing: players are not allowed to intentionally alter the results of any match. If an admin determines matches were fixed, the offending player(s) will be immediately disqualified and removed from the tournament and may be restricted from participating in future events. Players must compete to the best of their abilities at all times (fair play!).

 

Observers

  • Compo admins and registered livestreamers can at all times request to join a tournament game. Other observers are only allowed when both players agree. Repeatedly inviting unwanted observers will result in a warning.

  • Observer who slow down the game or have connection issues must leave the game as soon as possible. Tournament games with observers leaving for whatever reason will not be replayed because of it.


 

3. Compo Structure

 

All games (both in group and bracket phase) will be played as a Best Of One.

 

Group phase: The amount of groups will depend on the amount of sign-ups:

  • up to 8: 2 groups

  • up to 20: 4 groups

  • 20-32 signups: 6 groups

  • 32-48 signups: 8 groups

  • 48-64 signups: 12 groups

 

In case of a tie in the group standings, we will look at individual map scores. If it still is a tie, a decider match will be played between the tied players.

 

Brackets: Single Elimination Best of 3. Players will be seeded based on the results of the group phase. All matches (including the finals) will be BO3

4. Admin Details

Main admin:

  • Name:                    Jelco Adamczyk

  • Nickname:             Duval

  • E-mail:                    duval@fom.be


 

Signups close saturday 11:00
Groups start saturday 12:00
Bracket starts saturday 18:00
Final saturday 22:00

 

GROUP PHASE

12:00 – 14:00  : Match 1 (BO1)

14:00 – 16:00  : Match 2 (BO1)

16:00 – 18:00  : Match 3 (BO1)

 

BRACKET PHASE

18:00 – 20:00 : Round of 8 (BO3)

20:00 – 22:00: Round of 4 (BO3)

22:00 – 00:00: Finals (BO3)