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Frag-o-Matic27.1

Date

04/09 - 06/09

Participants

417/1000

Fall Guys (1 vs. 1)

compo sponsor

News

https://sangu.be/FallGuysTournament/

Big Thanks to All FoM 27.1 Partners!

Big Thanks to All FoM 27.1 Partners!

Thanks for Joining FoM 27.1!

Thanks for Joining FoM 27.1!

Trackmania Leaderboard — Race All LAN Long

Trackmania Leaderboard — Race All LAN Long

Big Thanks to All FoM 27.1 Partners!

Big Thanks to All Partners of Frag-o-Matic 27.1   Frag-o-Matic 27.1 is possible thanks to the incredible support of our partners, and we want to give each of them a ...

Thanks for Joining FoM 27.1!

Thank you for joining Frag-o-Matic 27.1! We hope you had an amazing time at this edition. To help us improve future events, we’d love to hear your feedback.   Fill ...

Trackmania Leaderboard — Race All LAN Long

Are you the fastest Trackmania driver at Frag-o-Matic 27.1? Throughout the LAN weekend, you can take part in our Trackmania time attack. Set your best times across 3 ...

FoM 27.1 Checklist

Check-in Frag-o-Matic 24.1 starts on 1 September 2023 at 18:00. Once the doors open, check‑in begins. To ensure this process runs smoothly, please keep the following ...

FoM 27.1 Animation Program

Frag-o-Matic 27.1: Animation During Frag-o-Matic 27.1, we’ll once again be hosting a number of entertainment activities for both participants and visitors, with great ...

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🥇 1st: NH-D15 G2
🥈 2nd: NH-U12A  chromax.black
🥉 3rd: NH-D12L

1. General Information

1.1 Tournament Format

  • Game Mode: Solo Custom Lobby.

  • Format Structure: All players compete simultaneously in each scheduled show; every show is played to completion.

  • Lobby Access: The Admin posts the custom lobby code directly in the official tournament Discord channel. Lobby codes are strictly reserved for FoM attendees.

  • Leaderboard System: Continuous points-based ranking tracked across all scheduled shows. Standings are updated live on the tournament leaderboard page after each show.

1.2 Tournament Structure & Administration

  • Administration & Spectating: One Admin manages and moderates the tournament. The Admin does not actively compete, eliminating themselves immediately at the start of each show to spectate, record results, and monitor for rule infractions.

  • Registration: Players must submit their in-game Fall Guys name in the designated tournament Discord channel before the event begins to link it to their FoM account. Unregistered accounts cannot receive points.

  • Duration & Overtime: If time permits after the tenth show, the Admin may replay shows from the Advanced and Hardest tiers, or popular community picks. The Admin determines the official end time of the event.

1.3 Show Schedule & Player Limits

Shows progress sequentially from opening to hardest tiers. Any show where current player counts fall outside the built-in limits will be skipped in favor of the next eligible show:

# Show Tier Min Players Max Players
1 Solos Opening 2 32
2 Day at the Races Solo Opening 5 32
3 Fan Favourites Opening 5 32
4 Slime Survivors Middle 5 24
5 Fall Ball Cup Middle 2 32
6 Finals Marathon Middle 2 16
7 Blast Ball Trials Advanced 5 30
8 Roll Call Advanced 5 32
9 X-Treme Solos Hardest 5 32
10 Button Basher Royale Hardest 2 16

2. Rules and Regulations

2.1 Scoring System

Points are earned per round based on placement and qualification milestones:

Achievement Points Awarded
Finishing a round first 3 Points
Qualifying for a show's final round 1 Point
Winning the final round 5 Points
  • First-Place Scored Rounds: The 3-point bonus applies exclusively to rounds where players qualify sequentially with verifiable placements (e.g., Races, and hunt modes such as Airtime or Hoopsie Legends).

  • Non-Scored Qualifiers: Rounds where participants qualify simultaneously (e.g., Survival, Logic, Team games, and timer-based hunts like Tail Tag) award 0 placement points.

  • Finals Marathon: Consists solely of final rounds. Only the definitive final round awards points; preceding rounds award 0 points.

  • Cumulative Show Win: Reaching and winning a final round awards 6 total points (1 point for reaching the final + 5 points for winning).

  • Simultaneous Final Wins: If multiple players claim victory at the exact same moment (simultaneous crown grab or a "0 players remaining" outcome), the 5 win points are split equally and rounded down (e.g., 2 winners receive 2 points each; 3 winners receive 1 point each).

  • Overall Winner: The player with the highest accumulated score across all completed shows wins the tournament.

2.2 Tiebreaker Procedure

  • Sudden Death Show: If two or more players are tied for 1st place overall, they play one decisive tiebreaker show. The winner takes 1st place.

  • Lobby Fillers: If the required minimum player count for the tiebreaker show exceeds the number of tied contestants, the Admin or non-tied attendees will join to meet the lobby threshold and eliminate themselves immediately once the round starts.

3. Player Responsibilities & Conduct

  • Solo Competition: This is strictly an individual competition; every player competes entirely for themselves.

  • Teaming & Collusion: Any visible cooperation or teaming in solo modes is strictly prohibited. Violations will result in penalties at the Admin's discretion, including formal warnings, point deductions, or disqualification from upcoming shows.

  • Technical Integrity: Players are responsible for their own hardware, network connection, and having their game client updated to the latest live version.

4. Administration

  • Admin Decisions: In any scenario not explicitly outlined within this rulebook, the Admin holds full decision-making authority.

  • Disputes & Evidence: Players may present objective evidence if they believe an error occurred; however, all final rulings issued by the Admin are definitive and non-negotiable (no right of protest).

Saturday from 14:00 -19:00