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Frag-o-Matic27.0

Date

13/02 - 15/02

Participants

581/1000

TFT (1 vs. 1)

News

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  • 1e plaats: €225

  • 2e plaats: €135

  • 3e plaats: €90

Tournament Rulebook: Teamfight Tactics

1. General Information

1.1 Tournament Format

  • Game Mode: Standard TFT (Normal).

  • Patch Version: The latest live patch available at the time of the event.

  • Platform: Players must use Riot's official client (PC).

  • Lobby Size: Lobbies will be formed of up to 8 players.

    • Note for 18-32 players: Depending on the final count, some lobbies may contain 6 or 7 players. Scoring remains consistent regardless of lobby size.

1.2 Tournament Structure

The tournament spans three days and uses a Swiss System followed by a Checkmate Final.

Phase 1: The Warm-up (Friday)

  • Players play 2 games.

  • Purpose: These games are for seeding purposes only.

  • Performance here determines which lobby you are placed in for the start of Phase 2. Points do not carry over to Saturday.

Phase 2: The Swiss Stage (Saturday)

  • Players play 6 games total.

  • Reseeding: After every 2 games , lobbies are shuffled. Players are grouped with others who have a similar total score.

    • Example: The Top 8 performing players go to Lobby A, the next 8 to Lobby B, etc.

  • The Cut: After 6 games, the Top 8 players with the highest cumulative score advance to Sunday.

Phase 3: Grand Finals - Checkmate Format (Sunday)

  • The Top 8 players compete in a single lobby.

  • Winning Condition:

    1. A player must first earn 18 points (The Threshold).

    2. Once a player has met the threshold, they are "Checkmate Ready."

    3. A "Checkmate Ready" player wins the tournament immediately by finishing 1st place in any subsequent game.

  • The tournament ends the moment a qualified player takes 1st place. Remaining placements are decided by total points.

2. Rules and Regulations

2.1 Game Rules

  • Game Start: All players must join their assigned lobbies within 15 minutes of the scheduled start time.

  • Lobby Creation: designated lobby leaders will create the lobbies and invite players.

  • Reconnects: Players experiencing technical issues must notify an admin immediately. Matches will generally not pause for disconnections unless the issue is on the server side/venue side.

  • Cheating: Any form of cheating (e.g., third-party software, account sharing, stream sniping) results in immediate disqualification.

  • Mobile: Playing on Mobile/Tablet is allowed but at your own risk regarding connection stability.

2.2 Scoring System

Points are awarded after each game based on placement.

Placement Points
1st 8
2nd 7
3rd 6
4th 5
5th 4
6th 3
7th 2
8th 1

Note: In a lobby of fewer than 8 players (e.g., 7 players), the scoring remains 8 points for 1st, 7 for 2nd, etc. 

Tiebreakers:

In case of a tie in total points at the end of Saturday (to decide Top 8), the following order is used:

  1. Total number of 1st place finishes.

  2. Total number of Top 4 finishes.

  3. Best placement in the most recent game played.

3. Player Responsibilities

  • Equipment: Players are responsible for their own peripherals (keyboard, mouse, headset). PCs will be provided unless stated otherwise.

  • Account: Players must log in with their own Riot Games account.

  • Reporting: The winner of each lobby (or top 3) must screenshot the post-game scoreboard and report it to the Admin immediately.

4. Administration

  • Dispute Resolution: All decisions by the Admin are final. Disputes must be raised immediately after a match concludes.

  • Lobby Balancing: The Admin reserves the right to adjust lobby sizes (e.g., changing 4 lobbies of 6 into 3 lobbies of 8) if players drop out.

5. Additional Rules

  • Streaming: Players may stream their perspective, but with at least a 2-minute delay to avoid unfair advantages (sniping).

  • Substitutes: Substitutions are not allowed once Phase 2 (Saturday) has started.

  • Late Arrivals: Players arriving more than 15 minutes late to the first game of the day may forfeit that specific game (taking 0 points).


6. Schedule

Friday Evening: The Warm-up

  • 21:00: Games 1 & 2 (Seeding Round).

    • Points determine seating for Saturday Game 1. Scores reset after this.

Saturday: The Swiss Stage

  • 11:00: Games 1 & 2.

    • Reseed lobbies based on scores.

  • 13:00: Lunch Break.

  • 15:00: Games 3 & 4.

    • Reseed lobbies based on cumulative scores.

  • 17:00: Break.

  • 19:00: Games 5 & 6.

    • Final Score Tally. Top 8 advance to Sunday.

Sunday: The Finals (Checkmate Format)

  • 10:00: The Grand Final begins.

    • Games continue until a Checkmate winner is crowned.

Friday Evening: The Warm-up

  • 21:00: Games 1 & 2 (Seeding Round).

    • Points determine seating for Saturday Game 1. Scores reset after this.

Saturday: The Swiss Stage

  • 11:00: Games 1 & 2.

    • Reseed lobbies based on scores.

  • 13:00: Lunch Break.

  • 15:00: Games 3 & 4.

    • Reseed lobbies based on cumulative scores.

  • 17:00: Break.

  • 19:00: Games 5 & 6.

    • Final Score Tally. Top 8 advance to Sunday.

Sunday: The Finals (Checkmate Format)

  • 10:00: The Grand Final begins.

    • Games continue until a Checkmate winner is crowned.